

The resistances and stat buffs’ values aren’t exactly game-changing, and if you’re an experienced player, you will already have gear or passive skills in mind for your build that will showcase similar or greater results. But at the same time, these are two extra points to spend on the massive passive skill tree. Unless you have a solid idea of how your character’s resistances or overall stats will look once your build is complete in the late game, it may not be worth the trouble.Ĭhoosing the two passive skills, however, really narrows down your possibilities. The caveat is that this decision takes place in Act 2, which is extremely early in the game.

Alira’s reward suits Intelligence-adjacent builds best, while Kraityn and Oak are focused on Dexterity and Strength, respectively. The best choice of the four depends on what you’re looking for in terms of character progression. Save Oak: 1% of life regenerated per second, 2% additional physical damage reduction, 20% increase physical damage.Save Kraityn: 6% increased attack and cast speed, 3% chance to dodge attacks, 6% increased movement speed.Save Alira: 5 mana regenerated per second, +20% to global critical strike multiplier, +15% elemental resistances.When you approach them a menu will appear on screen, asking you if you want to Save or Kill the bandit. Depending on your choice your character may end up gaining a permanent stat boost, but they all differ with one another. Deal with the Bandits – What’s the Best Choice?Īs we mentioned, there are four different outcomes to this quest, each with a specific reward. This is a mandatory quest in PoE’s early game, and it’s important to know what you’re getting from each decision, as the quest does not specify the rewards. The twist is that you can choose to save any of them and kill the remaining two, or just take all three down as you were asked.Īs for the bandits, their names and locations are as follows: The premise is simple: Eramir will tell you about three bandits, each located in one specific location, whom you’ll have to hunt down. If you happen to stumble upon one of the three bandits beforehand, you can talk to them instead to start it. After you finish Through Sacred Ground, speaking to Eramir in the Forest Encampment will kickstart the quest. What is Deal with the Bandits in PoE?ĭeal with the Bandits is a questline that takes place in Act 2 of Path of Exile. This guide will explain how Deal with the Bandits works, the choices you can make, and the rewards for each. The game’s story isn’t decision-driven at all, but there is one specific quest that can affect your exile’s progression with four different outcomes. Depending on the build you’re pursuing, it can be easy to take the wrong path and miss out on cool skills or necessary bonuses. Every decision you take in Path of Exile shapes your character in different ways.
